Posted by John on November 8, 2011

BioShock Infinite on PS3 Includes a Special Move Peripheral

Irrational Games has yet to discuss how BioShock Infinite’s PlayStation Move support — announced at E3 along with a BioShock game for Vita — will work. It may not be a complete throwaway mode, if that’s what you’re expecting, as the game will reportedly include some sort of special peripheral.

A listing for the game on the official PlayStation website (which has since been removed) discovered by VideoGamer mentions, “A special PS Move peripheral is being produced that will draw you even deeper into this stunning vision of a parallel future.”

A number of Move accessories do already exist such as the Shooter, SharpShooter (pictured above), Assault Rifle, and other pieces of plastic that alter the experience (but aren’t required). Since we don’t have any idea of how Infinite’s motion controls will work, it’s hard to make any educated guesses about what this new peripheral might be or if it’s needed to play with Move. We do, however, know Ken Levine believes these sorts of things should be walled off from the main experience.

“Any experience that sits in the realm of motion play needs to be kept separate from the main experience,” Levine said during E3. “It needs to be firewalled off so that if this experiment isn’t for you, or doesn’t turn out to be all that great, you just ignore it.”

BioShock Infinite is currently without a release date. The Vita game, meanwhile, is still very early in development and may end up being handled externally.

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