Posted by John on November 2, 2011

PS3 Price Drop Leads To Sony Q2 Losses

 

PS3 Price Drop Leads To Sony Q2 Losses


by Mike Rose [Console/PC, Business]
4 comments

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November 2, 2011

 

PS3 Price Drop Leads To Sony Q2 Losses

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Sony has posted financial results for the second quarter of the current fiscal year, noting a significant loss in profits for its Consumer Products Services, which houses its PlayStation products.

The company explained that the loss was down to a number of factors, including the deterioration in the cost of sales ratio as a result of the price reduction on the PlayStation 3 earlier this year.

It also noted that a decline in sales of the video games business, as well as a decline in sales of LCD televisions and unfavorable foreign exchange rates, had led to the losses.

However, during the quarter a total of 3.7 million PlayStation 3 units were sold, compared to 3.5 million for the same quarter in the previous fiscal year.

The PSP also saw an increase in sales, up to 1.7 million units sold compared to 1.5 million year-on-year. PlayStation 2 sales unsurprisingly declined from 1.5 million to 1.2 million.

In terms of software, PS3 sales were up to 37.4 million for the quarter, from 35.3 year-over-year. The PSP dropped down to 8.1 million from 11.0 million, and the PS2 declined from 2.8 million software sales to 5.6 million.

For the quarter ended September 30, the Consumer Products Services sector posted revenue of ¥779.7 billion ($10.1 billion), down 12.3 percent compared to ¥889.0 billion ($11.4 billion), and an operating loss of ¥34.6 billion ($449 million), compared to last year’s ¥1.0 billion ($12.8 million) profit.

Overall, the company recorded a decline in revenue for the quarter of 9.1 percent, down to ¥1.56 trillion ($20.5 billion) from ¥1.73 trillion ($22.2 billion) year-over year. Net loss was ¥27.0 billion ($350 million), compared to profits of ¥31.1 billion ($398.3 million) year-over-year.

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  • Sony Offers North American Vita One Week Early For Bundle Pre-orders

  

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Who cares what the gap is.

XBL is better and returning a profit to Microsoft.

Sony has some work to do

Profit and loss for a corporation is an issue for a gamer, because, no corporation is willing to invest in a product category that’s constantly generates losses.

The gap between the 360 and the PS3 may be 1.3 million (even if the official numbers by the company are saying it is more like 4 million), but that doesn’t matter, what really matters, is the difference between the Wii and the PS3, this is now 37 million despite both consoles were released in the same month. Comparing the two corporations that haven’t made a profit from their consoles in this generation doesn’t make sense, if you don’t put the one corporation that has into the equation.


 

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