Posted by John on September 16, 2011

5 Xbox 360 games that are better on PS3

It’s a treacherous subject, we know. But the fact of the matter is that sometimes, in certain cases, on platform has the edge of the other.

This week we’re looking at games that turned up to the PS3 party looking a little bit smarter than they did at Xbox 360’s pre-drinks. Don’t worry 360 fans, your time will come.

Some of these titles were clearly pandering to the PlayStation faithful by the time they reached the console, with added content a plenty. Some, on the other hand just looked a little better in the in looks department.

Whether that was because of hardware differences or just the added time developers had to work on the PS3 version, it’s hard to tell. Either way, we’ll leave it up to you to decide whether the sometimes long wait was worth the added bonuses.

Let us know if you can think of any other titles that hit the PS3 later than 360 but perhaps had a little more to offer because of it.


This is a slight one, we’ll admit, but it’s generally accepted that Oblivion ran a little bit quicker and a little bit smoother on PS3 compared to the 360.

With quicker loading times and slightly better graphics, it’s our duty to include one of the best RPG games ever in this list.

But, like Mass Effect 2, 360 fans can take solace in the long period of exclusivity that it received a good year’s worth of exclusivity on this stellar title.

Still, Elder Scrolls IV took advantage of the extra crunch the PS3 hardware provides and, no doubt, an extra 12 months to make sure that every aspect of the game was optimised to the release on the Sony platform a smidge better.

The Kights of the Nine odd-on was also included as standard but was it really worth waiting a year for?


This one’s pretty much the same as Oblivion really. It was a case of slicker graphics, especially where H2O is concerned, and a touch of time saved on the loading screens.

BioShock PS3 did, however, have concrete extras in the added features bracket. Namely the added ‘Survivor’ difficulty mode and downloadable challenge rooms.

But, like Oblivion, the PS3 crows was forced to wait over a year for the 2K game to arrive on their platform. We’re sure the long period of exclusivity will more than make up for the graphics tweaks and smattering of new features that PS3 players were privy to.


This one’s simple. It’s the same fast-paced, psychedelic, experimental rhythm-action shooter but the version on Sony’s platform has a more suitable motion control system at its disposal. In this case at least.

As far as Child of Eden is concerned the PlayStation Move is arguably more accurate and more relaxing to use. Child of Eden is a game that, despite its artsy concept, will have you on the edge of your seat during the more challenging moments.

And, if you ask us, it’s one that’s best played in your seat. It’s entirely about preference, we know, but wresting with Kinect on this one was more of a distraction than anything. It also near-killed us.

Besides, the PlayStation 3 version brings the power of stereoscopic 3D and, if Child of Eden was visually built with anything other in mind, we’ll eat our Move controllers.


Woah! Steady on there Xbots! We know that Mass Effect means a lot to the Microsoft folk as one of the platform holder’s original exclusives but times have changes and you have to admit that the Mass Effect 2 package on PS3 was superior.

Even BioWare itself said that Mass Effect 2 might look better on PS3 compared to 360 simply because the former is actually running on the Mass Effect 3 engine. Certainly not something to be sniffed at.

Then there’s all that DLC that came on the single PS3 Blu-ray as standard. Over six hours of extra missions and significant savings is the reward for the Sony faithful.

But hey, don’t look so glum Team 360. Think how much time it took for the PS3 clan to even get a whiff of Mass Effect and they don’t even get to play the original.


Okay, so Portal 2 was released on PS3 and 360 at the same time but as a franchise the Portal name has to be considered a 360 game (not including the PC of course).

In fact, everything Valve churned out prior to last year was for the 360. Valve, essentially was an Xbox developer as far as console gaming is concerned. Heck, studio boss Gabe Newell once blasted Sony saying that ‘PS3 is a disaster in everything it’s doing.’

But now everything has turned around. Obviously Portal 2 got a joint cross-platform release but the PS3 benefits from the awesome power of Steamworks.

That means that both PC and PS3 players can portal in perfect harmony with cross-play features. Hopefully PS3 players will also see some of the streamlined update and DLC features that PC players are used to via Steam.

Although when Portal 2 will finally get some extra content is anybody’s guess.

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