Posted by Mike on September 8, 2009

PS3’s Motion Controller Creative Background Part 2

Richard Marks & Anton Mikhailov @ E3 2009 PS3 Motion ControllerToday on the Playstation Blog, Anton Mikhailov, a software engineer (and right hand man to Richard Marks) in SCEA’s Research & Development department, discussed the second part of the creative background behind the PS3’s motion controller. Anton discusses the different software/applications this new tech could be used for, which is different from what Richard Marks talked about last week with the use of the PS3 eye and how the actual controller works.

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