Posted by Mike on July 17, 2009

Metal Gear Solid: Peace Walker Screens and Info

Peace Walker may be a PSP game, but Hideo Kojima is still treating it as his Metal Gear Solid 5. Kojima explains that “the main staff of MGS4 are producing it,” and as such, “they are aiming for PS3 quality because they were creating MGS4 on the PS3 not too long ago.” Now we all know the PSP does not have the power that the PS3 if even the PS2 has, but as you can see in the screens below, Hideo’s staff is pushing the PSP to its limits and boy does it look good. MGS: PW will be stealth based unlike the upcoming console MGS, and will include some new additions exclusive to the PSP game including “a variety of other different cardboard boxes,” the ability to customize Snake’s gear configurations, and a “growth feature” where “your character evolves.”

Hideo Kojima also went on to say:

This game is an MGS5-class game. I am supervising, designing, producing, directing, and editing this title together with the MGS4 team. Therefore in that sense, “METAL GEAR SOLID” has not ended, and the “METAL GEAR SAGA” continues.

I actually had the plan for this project in mind while working on MPO. Back then, I intended to place the project in the hands of the next generation of creators at Kojima Productions. However, in the end, I felt that it was still a little too early to leave it completely in their hands, so I decided to take the reins

So it really does look as Hideo is taking this as Metal Gear Solid 5, as stated above he couldn’t just give away this game, and now has taken full initiative in it. This will definately benefit us PSP owners, as many of us are already excited about this true sequel from Hideo. Hideo also announced how his teaser symbols worked below:

5=it is an MGS5 class game
??snake in Kanji
3=3 from 360 and E3
6=6 from 360
P and S=PSP and adding 3 makes it PS3

Aside from the Snake and Raiden visuals, we featured a total of 10 “symbols” and when all of these are rearranged, they form connections to the announcements that we made at E3.

The first symbols that appeared were the number “5″ and the letter “S” for Snake that represented PW which, to me, is a “5″ class title. “?” not only hints at the lowercase lettering of “E” for E3, but it is the kanji for the word “snake.” Also, the symbol that appeared at the very end is the kanji “?” and represents a sunny background and the sunrise that links to RISING.

The “RISING” of “METAL GEAR SOLID RISING” implies “the sun rising,” “the sun shining,” and “the sun shining on Raiden” that was revealed in the visuals on the HP. In addition, “RISING” also represents how “METAL GEAR SOLID” will be taking the next step up.

Going back to the symbols found on the HP, they also link to “the day of 360″ and also to each of the titles that we announced at E3. When each of the symbols are rearranged, I think you’ll be able to recognize E3, PSP, PS3, 360 and others. So everyone, how did you like it? Were your predictions on the mark?


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2 Responses to “Metal Gear Solid: Peace Walker Screens and Info”

  1. Tim says:

    if there ever were a reason to get a PSP, this is the reason. good article.

  2. JGUN says:

    Wow, I’ve been checkin this out for a while. Might Dig up my PSP for this.

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